At Sundown: Shots in the Dark – The Shadow Shooter Your Thumbs Don’t Want You To Know About

Review of At Sundown by Loot Reviews Gaming staff, Elgreegsio. Find out more about this fun, top-down shooter.
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LRG RATING

At Sundown: Shots in the Dark – The Shadow Shooter Your Thumbs Don’t Want You To Know About

At Sundown: Shots in the Dark, is shadow based top-down shooter, developed by Mind Beast Games and released in January 2019.

It brings back a classic same-screen multiplayer shooter with a modern twist. The aim is in the name here, as the maps are 90% cast in shadow, hiding all the characters until they either stray into one of the few lights or are revealed when they fire their weapon.

Players then compete in deathmatch or last man standing style matches to shoot the bejeebus out of the other players while staying as hidden as possible in the shadows…which is more difficult than it sounds

The aim is in the name here, as the maps are 90% cast in shadow, hiding all the characters until they either stray into one of the few lights or are revealed when they fire their weapon.

Players then compete in deathmatch or last man standing style matches to shoot the bejeebus out of the other players while staying as hidden as possible in the shadows…which is more difficult than it sounds

At Sundown review, top-down shooter with a dark side.

Now I do love a good shooter, however, playing this without intact ligaments in my thumb I think put me at a slight disadvantage.

Especially since this is not a first-person shooter, so moving the character 360 degrees quickly is actually very important.

However, in general, I found the controls quite unique considering the type of game. The developers have obviously worked hard to add in extra elements to the game to modernize it from just a point and shoot. We now have unique secondary firing modes for each weapon as well as a boost button and a ping button so that you can locate your character in the shadows, and quickly boost away from a sticky situation.

We now have unique secondary firing modes for each weapon as well as a boost button and a ping button so that you can locate your character in the shadows, and quickly boost away from a sticky situation.

The game’s tutorial is very thorough though and goes through every weapon and their secondary attack, so you are not going to be surprised mid-game by something that wasn’t covered in the tutorial.

I also like the fact that the tutorial is timed and has a rating system – gold, silver, and bronze, so you can put in that practice and master every weapon before jumping online or getting one up over up to 3 of your mates at once.

If you are jumping across from a first person shooter it is going to be important to pay attention to at least the basic controls, as there is going to be a bit of a learning curve.

I also like the fact that the tutorial is timed and has a rating system – gold, silver, and bronze, so you can put in that practice and master every weapon before jumping online or getting one up over up to 3 of your mates at once.

A game about stealth kills from the shadows. At Sundown is right in that OK area.

In terms of the game animation and actual gameplay – not quite shabby at all.


This is definitely one that you can sit down with a few friends and have a bit of banter over however I do feel like it will get a bit stale if you are just playing it yourself. Not taking anything away from the game itself, and to be honest, it opens it up to Mind Beast games to bring in any exciting updates they may have planned.

Not taking anything away from the game itself, and to be honest, it opens it up to Mind Beast games to bring in any exciting updates they may have planned.

Alrighty, it’s ranking time! It’s going to be a mixed bag from me today.


The concept of the game is very enjoyable, given the right situation, and you do have a variety of weapons to choose from and master. I like how the controls are unique to the game, but there is a learning curve there. And the graphics, well, for a top-down shooter where most of the characters are hidden in the shadows, they are smooth, and not dissatisfactory.


However, I feel there could be more detail put into the maps, considering that there is a lot of time when all four players are hidden by the fog of war.

And the graphics, well, for a top-down shooter where most of the characters are hidden in the shadows, they are smooth, and not dissatisfactory, however I feel there could be more detail put into the maps, considering that there is a lot of time when all four players are hidden by the fog of war.

"If you are jumping across from a first person shooter it is going to be important to pay attention to at least the basic controls, as there is going to be a bit of a learning curve."
7/10
7/10

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